synthetic morphologies
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14.4.14
erosion
Multi-agent simulation made in Processing, the agents behaviour is a combination of two main rules, descendent alghoritm and stigmergy. Terrain is generated through a perlin noise function.
erosion v004
from
Tommaso
on
Vimeo
.
erosion v000
from
Tommaso
on
Vimeo
.
3.4.14
Chrysalis
particleslideOverSurface
from
Tommaso Casucci
on
Vimeo
.
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