30.5.12

24.4.12

more on bundling


Playing with Toxiclibs library I find that a similar version of some of my previous sketches on bundling systems can be coded using VerletPhysics springs and particles.

the SubLine class that define the subdivision of the lines is based on this code by Jose Sanchez.


find the code on OpenProcessing.




15.12.11

Colloidal systems

Colloidal systems are mixture of different substances. They consist of two separate phases: the dispersed phase and the dispersion medium. 
In CG those systems can be simulated using two different particle systems reacting togheter. 

Here are the results of some tests in Maya+Gh.




19.11.11

roots

this sketch tries to simulate the behaviour of a roots system,
the sketch is based on a simple particle system where each particle attract the closest particles while moves at the same time toward the mouse position.






Licenza Creative Commons
This opera is licensed under a Creative Commons Attribuzione 3.0 Unported License.